add min_cam_table_included_degree and random_view
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151
pose.py
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151
pose.py
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import numpy as np
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class PoseUtil:
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ROTATION = 1
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TRANSLATION = 2
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SCALE = 3
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@staticmethod
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def get_uniform_translation(trans_m_min, trans_m_max, trans_unit, debug=False):
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if isinstance(trans_m_min, list):
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x_min, y_min, z_min = trans_m_min
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x_max, y_max, z_max = trans_m_max
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else:
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x_min, y_min, z_min = trans_m_min, trans_m_min, trans_m_min
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x_max, y_max, z_max = trans_m_max, trans_m_max, trans_m_max
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x = np.random.uniform(x_min, x_max)
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y = np.random.uniform(y_min, y_max)
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z = np.random.uniform(z_min, z_max)
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translation = np.array([x, y, z])
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if trans_unit == "cm":
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translation = translation / 100
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if debug:
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print("uniform translation:", translation)
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return translation
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@staticmethod
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def get_uniform_rotation(rot_degree_min=0, rot_degree_max=180, debug=False):
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axis = np.random.randn(3)
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axis /= np.linalg.norm(axis)
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theta = np.random.uniform(
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rot_degree_min / 180 * np.pi, rot_degree_max / 180 * np.pi
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)
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K = np.array(
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[[0, -axis[2], axis[1]], [axis[2], 0, -axis[0]], [-axis[1], axis[0], 0]]
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)
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R = np.eye(3) + np.sin(theta) * K + (1 - np.cos(theta)) * (K @ K)
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if debug:
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print("uniform rotation:", theta * 180 / np.pi)
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return R
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@staticmethod
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def get_uniform_pose(
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trans_min, trans_max, rot_min=0, rot_max=180, trans_unit="cm", debug=False
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):
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translation = PoseUtil.get_uniform_translation(
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trans_min, trans_max, trans_unit, debug
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)
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rotation = PoseUtil.get_uniform_rotation(rot_min, rot_max, debug)
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pose = np.eye(4)
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pose[:3, :3] = rotation
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pose[:3, 3] = translation
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return pose
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@staticmethod
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def get_n_uniform_pose(
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trans_min,
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trans_max,
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rot_min=0,
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rot_max=180,
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n=1,
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trans_unit="cm",
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fix=None,
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contain_canonical=True,
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debug=False,
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):
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if fix == PoseUtil.ROTATION:
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translations = np.zeros((n, 3))
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for i in range(n):
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translations[i] = PoseUtil.get_uniform_translation(
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trans_min, trans_max, trans_unit, debug
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)
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if contain_canonical:
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translations[0] = np.zeros(3)
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rotations = PoseUtil.get_uniform_rotation(rot_min, rot_max, debug)
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elif fix == PoseUtil.TRANSLATION:
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rotations = np.zeros((n, 3, 3))
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for i in range(n):
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rotations[i] = PoseUtil.get_uniform_rotation(rot_min, rot_max, debug)
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if contain_canonical:
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rotations[0] = np.eye(3)
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translations = PoseUtil.get_uniform_translation(
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trans_min, trans_max, trans_unit, debug
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)
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else:
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translations = np.zeros((n, 3))
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rotations = np.zeros((n, 3, 3))
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for i in range(n):
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translations[i] = PoseUtil.get_uniform_translation(
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trans_min, trans_max, trans_unit, debug
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)
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for i in range(n):
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rotations[i] = PoseUtil.get_uniform_rotation(rot_min, rot_max, debug)
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if contain_canonical:
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translations[0] = np.zeros(3)
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rotations[0] = np.eye(3)
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pose = np.eye(4, 4, k=0)[np.newaxis, :].repeat(n, axis=0)
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pose[:, :3, :3] = rotations
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pose[:, :3, 3] = translations
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return pose
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@staticmethod
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def get_n_uniform_pose_batch(
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trans_min,
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trans_max,
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rot_min=0,
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rot_max=180,
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n=1,
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batch_size=1,
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trans_unit="cm",
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fix=None,
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contain_canonical=False,
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debug=False,
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):
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batch_poses = []
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for i in range(batch_size):
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pose = PoseUtil.get_n_uniform_pose(
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trans_min,
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trans_max,
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rot_min,
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rot_max,
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n,
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trans_unit,
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fix,
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contain_canonical,
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debug,
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)
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batch_poses.append(pose)
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pose_batch = np.stack(batch_poses, axis=0)
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return pose_batch
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@staticmethod
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def get_uniform_scale(scale_min, scale_max, debug=False):
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if isinstance(scale_min, list):
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x_min, y_min, z_min = scale_min
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x_max, y_max, z_max = scale_max
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else:
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x_min, y_min, z_min = scale_min, scale_min, scale_min
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x_max, y_max, z_max = scale_max, scale_max, scale_max
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x = np.random.uniform(x_min, x_max)
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y = np.random.uniform(y_min, y_max)
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z = np.random.uniform(z_min, z_max)
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scale = np.array([x, y, z])
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if debug:
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print("uniform scale:", scale)
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return scale
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