Option to add random noise to object locations

This commit is contained in:
Michel Breyer
2021-10-27 14:29:18 +02:00
parent cc42ff66e8
commit b1eef0d6ef
6 changed files with 12 additions and 20 deletions

View File

@@ -2,7 +2,7 @@ bt_sim:
gui: False
cam_noise: False
gripper_force: 10
scene: mustard1.yaml
scene: mustard.yaml
grasp_controller:
base_frame_id: panda_link0

View File

@@ -1,13 +0,0 @@
center: [0.5, 0.05, 0.2]
q: [0.0, -1.39, 0.0, -2.36, 0.0, 1.57, 0.79]
objects:
- object_id: 004_sugar_box
xyz: [-0.04, -0.03, 0.0]
rpy: [0, 0, 30]
- object_id: 008_pudding_box
xyz: [-0.02, -0.06, 0.19]
rpy: [0, 0, 45]
- object_id: 010_potted_meat_can
xyz: [0.04, 0.06, 0.0]
rpy: [0, 0, 60]
scale: 0.9

View File

@@ -4,3 +4,4 @@ objects:
- object_id: 006_mustard_bottle
xyz: [0.0, 0.1, 0.0]
rpy: [0, 0, -50]
randomize: True

View File

@@ -4,3 +4,5 @@ objects:
- object_id: 006_mustard_bottle
xyz: [0.0, 0.1, 0.0]
rpy: [0, 0, 130]
randomize: True