Switch to velocity control
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@@ -7,48 +7,50 @@ from vgn.utils import look_at
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class InitialView(SingleViewPolicy):
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def update(self, img, extrinsic):
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self.target = extrinsic
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super().update(img, extrinsic)
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def update(self, img, pose):
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self.x_d = pose
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super().update(img, pose)
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class TopView(SingleViewPolicy):
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def activate(self, bbox):
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super().activate(bbox)
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eye = np.r_[self.center[:2], self.center[2] + 0.3]
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eye = np.r_[self.center[:2], self.center[2] + self.min_z_dist]
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up = np.r_[1.0, 0.0, 0.0]
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self.target = look_at(eye, self.center, up)
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self.x_d = look_at(eye, self.center, up)
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class TopTrajectory(MultiViewPolicy):
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def activate(self, bbox):
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super().activate(bbox)
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eye = np.r_[self.center[:2], self.center[2] + 0.3]
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eye = np.r_[self.center[:2], self.center[2] + self.min_z_dist]
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up = np.r_[1.0, 0.0, 0.0]
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self.target = look_at(eye, self.center, up)
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self.x_d = look_at(eye, self.center, up)
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def update(self, img, extrinsic):
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self.integrate(img, extrinsic)
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if np.linalg.norm(extrinsic.translation - self.target.translation) < 0.01:
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def update(self, img, x):
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self.integrate(img, x)
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linear, angular = self.compute_error(self.x_d, x)
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if np.linalg.norm(linear) < 0.01:
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self.done = True
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else:
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return self.target
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return self.compute_velocity_cmd(linear, angular)
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class CircularTrajectory(MultiViewPolicy):
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def __init__(self, rate):
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super().__init__(rate)
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self.r = 0.1
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self.h = 0.3
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self.duration = 12.0
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self.m = scipy.interpolate.interp1d([0, self.duration], [np.pi, 3.0 * np.pi])
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self.h = self.min_z_dist
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self.duration = 2.0 * np.pi * self.r / self.linear_vel + 2.0
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self.m = scipy.interpolate.interp1d([0.0, self.duration], [np.pi, 3.0 * np.pi])
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def activate(self, bbox):
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super().activate(bbox)
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self.tic = rospy.Time.now()
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def update(self, img, extrinsic):
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self.integrate(img, extrinsic)
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def update(self, img, x):
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self.integrate(img, x)
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elapsed_time = (rospy.Time.now() - self.tic).to_sec()
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if elapsed_time > self.duration:
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self.done = True
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@@ -56,4 +58,6 @@ class CircularTrajectory(MultiViewPolicy):
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t = self.m(elapsed_time)
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eye = self.center + np.r_[self.r * np.cos(t), self.r * np.sin(t), self.h]
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up = np.r_[1.0, 0.0, 0.0]
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return look_at(eye, self.center, up)
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x_d = look_at(eye, self.center, up)
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linear, angular = self.compute_error(x_d, x)
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return self.compute_velocity_cmd(linear, angular)
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